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Reduced frame-rate issue with VLDSVideoPlayer
01-05-2012, 03:49 PM
Post: #6
RE: Reduced frame-rate issue with VLDSVideoPlayer
Well, questions that get answered just lead to more Smile

I've had *somewhat* of a breakthrough on my OP. I achieved a huge improvement in my playback by inserting an Infinite Tee DS filter between my player and the VLImageDisplay's. CPU usage is still up, but the skipped frames have nearly disappeared.

But I am still not satisfied with the playback quality. When I play the video with Windows Media Player, the quality is stellar -- I get the full eye-popping resolution and frame rate one expects from HD video. But with VL components, it is about the same as VLC's playback, and not nearly as good as WMP.

I am still a dufus when it comes to codecs, but I'm assuming the difference in quality is a matter of the decoder being used.

Which, of course, brings me back to the question in my other thread ... how does one pick the codec at runtime when more than one are available?
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RE: Reduced frame-rate issue with VLDSVideoPlayer - Ted Wagner - 01-05-2012 03:49 PM

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