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	<channel>
		<title><![CDATA[Forums - AudioLab]]></title>
		<link>http://mitov.com/forum/</link>
		<description><![CDATA[Forums - http://mitov.com/forum]]></description>
		<pubDate>Thu, 16 Apr 2026 23:42:01 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Allavaudioplayer buffer clear]]></title>
			<link>http://mitov.com/forum/thread-3608.html</link>
			<pubDate>Wed, 26 Dec 2018 12:25:59 -0500</pubDate>
			<guid isPermaLink="false">http://mitov.com/forum/thread-3608.html</guid>
			<description><![CDATA[I have a program which will play Mp3s,wma, and wavs.  You give it the filename of the first track and it plays fine.  When you click the Next Track button it plays about 3 notes of the previous track before playing the new track correctly.  I have tried flushing the AlAudioout several times but it makes no difference.  Is there a buffer attached to the Allavaudioplayer and if so how do I clear it?]]></description>
			<content:encoded><![CDATA[I have a program which will play Mp3s,wma, and wavs.  You give it the filename of the first track and it plays fine.  When you click the Next Track button it plays about 3 notes of the previous track before playing the new track correctly.  I have tried flushing the AlAudioout several times but it makes no difference.  Is there a buffer attached to the Allavaudioplayer and if so how do I clear it?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How do you move a track bar while playing audio]]></title>
			<link>http://mitov.com/forum/thread-3505.html</link>
			<pubDate>Thu, 08 Dec 2016 18:18:49 -0500</pubDate>
			<guid isPermaLink="false">http://mitov.com/forum/thread-3505.html</guid>
			<description><![CDATA[When using Delphi7 and Audiolabs ALDSAudioplayer I could find the total number of samples in a file and using Currentsample (which then gave the number of the sample between Startsample to Endsample) I could calculate where the trackbar should be moved to in the Onprogress procedure.  Using Berlin,and ALLAVAudioPlayer, the value of Currentsample soon goes above Endsample so I am not sure what it is measuring - certainly not the count of samples.  Samplecount gives the same value as Endsample (why?) I can find no way of finding the position reached in the file so I cannot move my trackbar.  Any help would be appreciated]]></description>
			<content:encoded><![CDATA[When using Delphi7 and Audiolabs ALDSAudioplayer I could find the total number of samples in a file and using Currentsample (which then gave the number of the sample between Startsample to Endsample) I could calculate where the trackbar should be moved to in the Onprogress procedure.  Using Berlin,and ALLAVAudioPlayer, the value of Currentsample soon goes above Endsample so I am not sure what it is measuring - certainly not the count of samples.  Samplecount gives the same value as Endsample (why?) I can find no way of finding the position reached in the file so I cannot move my trackbar.  Any help would be appreciated]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[SLResizeDispatcher and IPPPTypes.IppiRect error]]></title>
			<link>http://mitov.com/forum/thread-3111.html</link>
			<pubDate>Wed, 21 Sep 2016 18:36:41 -0400</pubDate>
			<guid isPermaLink="false">http://mitov.com/forum/thread-3111.html</guid>
			<description><![CDATA[Hi Dave,<br />
<br />
I just installed V7.8.2.0 audio (and openwire) VCL packages for use into Delphi 10.1 Berlin Update 1. I Use your packages since several years and actually try to update an old program where Audiolab components gave full satisfaction.<br />
<br />
With new version, I get an error message that say SLResizeDispatcher unit has been compiled with a different version of IPPPTypes.IppiRect.<br />
<br />
Message (in French) :<br />
[dcc32 Erreur fatale] SLBasicDispatcher.pas(1593): F2051 L'unité SLResizeDispatcher a été compilée avec une version différente de IPPPTypes.IppiRect<br />
<br />
Does this problem can be due to not correctly removed old package ?<br />
<br />
Edit : for information, problem also occur when trying compile an new project that contain only one Audiolab components (and without writing a single line of code).<br />
<br />
Thanks in advance for your answer,<br />
kindest regards,<br />
Remy]]></description>
			<content:encoded><![CDATA[Hi Dave,<br />
<br />
I just installed V7.8.2.0 audio (and openwire) VCL packages for use into Delphi 10.1 Berlin Update 1. I Use your packages since several years and actually try to update an old program where Audiolab components gave full satisfaction.<br />
<br />
With new version, I get an error message that say SLResizeDispatcher unit has been compiled with a different version of IPPPTypes.IppiRect.<br />
<br />
Message (in French) :<br />
[dcc32 Erreur fatale] SLBasicDispatcher.pas(1593): F2051 L'unité SLResizeDispatcher a été compilée avec une version différente de IPPPTypes.IppiRect<br />
<br />
Does this problem can be due to not correctly removed old package ?<br />
<br />
Edit : for information, problem also occur when trying compile an new project that contain only one Audiolab components (and without writing a single line of code).<br />
<br />
Thanks in advance for your answer,<br />
kindest regards,<br />
Remy]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[ALAudioOut.Device.DeviceName problem]]></title>
			<link>http://mitov.com/forum/thread-3110.html</link>
			<pubDate>Tue, 20 Sep 2016 19:23:59 -0400</pubDate>
			<guid isPermaLink="false">http://mitov.com/forum/thread-3110.html</guid>
			<description><![CDATA[I am having problems routing the audio to a different sound device.<br />
<br />
Here is the code line I am using:<br />
<br />
SCInterface_Form.ALAudioOut.Device.DeviceName := 'HP w2408-8 (NVIDIA High Definition Audio)';<br />
<br />
Using the debugger, the next line shows the devicename property in ALAudioOut has indeed been changed. But the audio is still routed to the default audio device.<br />
<br />
If I set the w2408 as the default device then sound does go out that device, so the device is okay, seems ALAudioOut does not make the change.<br />
<br />
Using Windows 10, Delphi 10 Seattle.<br />
<br />
Craig]]></description>
			<content:encoded><![CDATA[I am having problems routing the audio to a different sound device.<br />
<br />
Here is the code line I am using:<br />
<br />
SCInterface_Form.ALAudioOut.Device.DeviceName := 'HP w2408-8 (NVIDIA High Definition Audio)';<br />
<br />
Using the debugger, the next line shows the devicename property in ALAudioOut has indeed been changed. But the audio is still routed to the default audio device.<br />
<br />
If I set the w2408 as the default device then sound does go out that device, so the device is okay, seems ALAudioOut does not make the change.<br />
<br />
Using Windows 10, Delphi 10 Seattle.<br />
<br />
Craig]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[MIDI Output to VST Host PlugIn]]></title>
			<link>http://mitov.com/forum/thread-3097.html</link>
			<pubDate>Sun, 24 Jan 2016 22:31:20 -0500</pubDate>
			<guid isPermaLink="false">http://mitov.com/forum/thread-3097.html</guid>
			<description><![CDATA[I am coming from "somewhat successful use" of the ASIO VST 3.x project on SourceForge and would like to use AudioLab for my project but am having one heck of a time getting the PlugInDispatch to recognize and/or process MIDI provided data.<br />
<br />
I can send data out to midi devices... I do have simple things like the signal generator and VST host hooked up to an AudioLab mixer followed by the ASIO Output. The signal generators produce output so I am certain the hardware communication layer is fine.<br />
<br />
Over in the ASIO VST solution you push the VST Events via the ASIO HostBufferSwitch... basically calling ProcessEvents which iterates the events array and outputs the sound. You then detect if the MIDI thru is enabled and pass along the data to the MIDI device down the chain.<br />
<br />
In Mitov I cannot seem to figure out the equivalent approach. I have my MIDI player pushing notes to both MIDI output and filling my events buffer, but when I forward the array to PlugInDispatch nothing all all occurs. No errors, no output, nothing.<br />
<br />
I'm passing 25 (ProcessEvents) to the call along with my event array.. I'm just stumped.<br />
<br />
iRes := ALVSTHost1.PlugInDispatch(25,0,0,@fMyEvents,0.0);<br />
<br />
Has anyone done this and can you provide a dumbed-down example of just sending a note-on then note-off through a VST instrument so I can stop driving myself nuts?]]></description>
			<content:encoded><![CDATA[I am coming from "somewhat successful use" of the ASIO VST 3.x project on SourceForge and would like to use AudioLab for my project but am having one heck of a time getting the PlugInDispatch to recognize and/or process MIDI provided data.<br />
<br />
I can send data out to midi devices... I do have simple things like the signal generator and VST host hooked up to an AudioLab mixer followed by the ASIO Output. The signal generators produce output so I am certain the hardware communication layer is fine.<br />
<br />
Over in the ASIO VST solution you push the VST Events via the ASIO HostBufferSwitch... basically calling ProcessEvents which iterates the events array and outputs the sound. You then detect if the MIDI thru is enabled and pass along the data to the MIDI device down the chain.<br />
<br />
In Mitov I cannot seem to figure out the equivalent approach. I have my MIDI player pushing notes to both MIDI output and filling my events buffer, but when I forward the array to PlugInDispatch nothing all all occurs. No errors, no output, nothing.<br />
<br />
I'm passing 25 (ProcessEvents) to the call along with my event array.. I'm just stumped.<br />
<br />
iRes := ALVSTHost1.PlugInDispatch(25,0,0,@fMyEvents,0.0);<br />
<br />
Has anyone done this and can you provide a dumbed-down example of just sending a note-on then note-off through a VST instrument so I can stop driving myself nuts?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Play music from Audio Buffer]]></title>
			<link>http://mitov.com/forum/thread-3095.html</link>
			<pubDate>Sat, 26 Sep 2015 18:27:52 -0400</pubDate>
			<guid isPermaLink="false">http://mitov.com/forum/thread-3095.html</guid>
			<description><![CDATA[Hello <br />
How can I play music direct from buffer <br />
<br />
DataBuffer := TALAudioBuffer.CreateSize( 44100, 16, 2, 1024000 );<br />
DataBuffer.LoadFromFile('d:\jjj');<br />
ALGenericFilter1.SendData( DataBuffer );<br />
ALGenericFilter1.SendStartCommand(16,2,44100);<br />
<br />
ALGenericFilter1 output pin connect alds audio out input pin<br />
<br />
This is not work. why?<br />
<br />
PLEASE help.<br />
<br />
audio buffer can load just genericfilter or direct_?]]></description>
			<content:encoded><![CDATA[Hello <br />
How can I play music direct from buffer <br />
<br />
DataBuffer := TALAudioBuffer.CreateSize( 44100, 16, 2, 1024000 );<br />
DataBuffer.LoadFromFile('d:\jjj');<br />
ALGenericFilter1.SendData( DataBuffer );<br />
ALGenericFilter1.SendStartCommand(16,2,44100);<br />
<br />
ALGenericFilter1 output pin connect alds audio out input pin<br />
<br />
This is not work. why?<br />
<br />
PLEASE help.<br />
<br />
audio buffer can load just genericfilter or direct_?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Low latency audio capture and output]]></title>
			<link>http://mitov.com/forum/thread-3088.html</link>
			<pubDate>Wed, 11 Mar 2015 16:47:34 -0400</pubDate>
			<guid isPermaLink="false">http://mitov.com/forum/thread-3088.html</guid>
			<description><![CDATA[I need to capture microphone audio, mix a reverb signal, plus the audio from a playing video, and output the mixed signal in real time for a karaoke application.<br />
<br />
I've done this fine in the past using DirectShow on WinXP, but Windows 7 and later no longer has the ability to feed the live mic input to the output via hardware.<br />
<br />
Any capturing I do with DirectShow or WaveIn has an unacceptable delay, no matter how low I set the buffers. There is also no way to control the render buffers, as far as I can find, and I think this is where most of the delay comes from.<br />
<br />
So it looks like I'll need to use Kernel streaming or ASIO. I have no idea how, or even if I can extract the audio from a playing video file to mix with the captured signal. <br />
<br />
Is this something AudioLab could be used for? If so, is there any documentation that can help me get started?]]></description>
			<content:encoded><![CDATA[I need to capture microphone audio, mix a reverb signal, plus the audio from a playing video, and output the mixed signal in real time for a karaoke application.<br />
<br />
I've done this fine in the past using DirectShow on WinXP, but Windows 7 and later no longer has the ability to feed the live mic input to the output via hardware.<br />
<br />
Any capturing I do with DirectShow or WaveIn has an unacceptable delay, no matter how low I set the buffers. There is also no way to control the render buffers, as far as I can find, and I think this is where most of the delay comes from.<br />
<br />
So it looks like I'll need to use Kernel streaming or ASIO. I have no idea how, or even if I can extract the audio from a playing video file to mix with the captured signal. <br />
<br />
Is this something AudioLab could be used for? If so, is there any documentation that can help me get started?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Voice Changer with audio lab]]></title>
			<link>http://mitov.com/forum/thread-3084.html</link>
			<pubDate>Wed, 17 Dec 2014 02:41:43 -0500</pubDate>
			<guid isPermaLink="false">http://mitov.com/forum/thread-3084.html</guid>
			<description><![CDATA[Hi,<br />
<br />
I'm evaluating Mitov SDK for a future proyect and I need to add voice changer capability to my app.<br />
<br />
Something like speach be heard distorcioned..I need to hide the identity of the speaker by adding some voice distortion to the source.<br />
<br />
It is possible, any hints?<br />
<br />
Thanks in advance,<br />
<br />
Omar Zelaya<br />
<br />
<br />
<hr />
Hi,<br />
<br />
Actually looking for something like lowing the frequency of the input signal.<br />
<br />
Thanks in advance,<br />
<br />
Omar Zelaya]]></description>
			<content:encoded><![CDATA[Hi,<br />
<br />
I'm evaluating Mitov SDK for a future proyect and I need to add voice changer capability to my app.<br />
<br />
Something like speach be heard distorcioned..I need to hide the identity of the speaker by adding some voice distortion to the source.<br />
<br />
It is possible, any hints?<br />
<br />
Thanks in advance,<br />
<br />
Omar Zelaya<br />
<br />
<br />
<hr />
Hi,<br />
<br />
Actually looking for something like lowing the frequency of the input signal.<br />
<br />
Thanks in advance,<br />
<br />
Omar Zelaya]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[ALWaveLogger Stream]]></title>
			<link>http://mitov.com/forum/thread-3080.html</link>
			<pubDate>Sun, 02 Nov 2014 12:46:34 -0500</pubDate>
			<guid isPermaLink="false">http://mitov.com/forum/thread-3080.html</guid>
			<description><![CDATA[Hello how it's possible to save wav into a Stream ( Memory ) instead of saving to a File ? or even the ALRawLogger ?<br />
<br />
i searched the forum but i really didn't find any suggestion .<br />
<br />
yours,Randy]]></description>
			<content:encoded><![CDATA[Hello how it's possible to save wav into a Stream ( Memory ) instead of saving to a File ? or even the ALRawLogger ?<br />
<br />
i searched the forum but i really didn't find any suggestion .<br />
<br />
yours,Randy]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Audio Buffer . Edit and Cut wave ]]></title>
			<link>http://mitov.com/forum/thread-3076.html</link>
			<pubDate>Fri, 29 Aug 2014 07:50:24 -0400</pubDate>
			<guid isPermaLink="false">http://mitov.com/forum/thread-3076.html</guid>
			<description><![CDATA[Hello. Pls. Help<br />
<br />
How to load wav file in buffer and cut ranger x pos to y pos .<br />
<br />
How to play buffer range.<br />
<br />
How to plot this buffer in scope.]]></description>
			<content:encoded><![CDATA[Hello. Pls. Help<br />
<br />
How to load wav file in buffer and cut ranger x pos to y pos .<br />
<br />
How to play buffer range.<br />
<br />
How to plot this buffer in scope.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[connecting a TALSpeexDecompressor output to a TALAudioMixer input at runtime]]></title>
			<link>http://mitov.com/forum/thread-3075.html</link>
			<pubDate>Wed, 20 Aug 2014 18:49:22 -0400</pubDate>
			<guid isPermaLink="false">http://mitov.com/forum/thread-3075.html</guid>
			<description><![CDATA[What do I have to do to connect a TALSpeexDecompressor output pin to a TALAudioMixer input pin in code?<br />
<br />
I can successfully connect a TALWavePlayer output pin to a TALAudioMixer input pin in code.<br />
<br />
playerWave.OutputPin.Connect(mixer.InputPins[0]);<br />
<br />
Connecting a TALAudioMixer output pin to a TALAudioOut input pin works also.<br />
<br />
mixer.OutputPin.Connect(audioOut.InputPin);<br />
<br />
But I am trying the whole day now to connect a TALSpeexDecompressor output pin to a TALAudioMixer input pin in code. But there is no signal.  Please note: There is a channel and an input in the mixer available for connecting. Connecting the same two components visually at design time works fine, so the audio format settings should be fine.]]></description>
			<content:encoded><![CDATA[What do I have to do to connect a TALSpeexDecompressor output pin to a TALAudioMixer input pin in code?<br />
<br />
I can successfully connect a TALWavePlayer output pin to a TALAudioMixer input pin in code.<br />
<br />
playerWave.OutputPin.Connect(mixer.InputPins[0]);<br />
<br />
Connecting a TALAudioMixer output pin to a TALAudioOut input pin works also.<br />
<br />
mixer.OutputPin.Connect(audioOut.InputPin);<br />
<br />
But I am trying the whole day now to connect a TALSpeexDecompressor output pin to a TALAudioMixer input pin in code. But there is no signal.  Please note: There is a channel and an input in the mixer available for connecting. Connecting the same two components visually at design time works fine, so the audio format settings should be fine.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[any chance for answers?]]></title>
			<link>http://mitov.com/forum/thread-3074.html</link>
			<pubDate>Mon, 04 Aug 2014 14:38:59 -0400</pubDate>
			<guid isPermaLink="false">http://mitov.com/forum/thread-3074.html</guid>
			<description><![CDATA[Hi,<br />
<br />
does it make any sense to ask my question about AudioLab? <br />
I found many questions but no answers in the last months, so I guess this forum (and perhaps the product) is dead more or less.<br />
<br />
Before I post a longish text here, I would like to know if it will be to no avail, so I could save my efforts.]]></description>
			<content:encoded><![CDATA[Hi,<br />
<br />
does it make any sense to ask my question about AudioLab? <br />
I found many questions but no answers in the last months, so I guess this forum (and perhaps the product) is dead more or less.<br />
<br />
Before I post a longish text here, I would like to know if it will be to no avail, so I could save my efforts.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Setting compression (codec) bitrate]]></title>
			<link>http://mitov.com/forum/thread-2987.html</link>
			<pubDate>Tue, 11 Jun 2013 09:35:56 -0400</pubDate>
			<guid isPermaLink="false">http://mitov.com/forum/thread-2987.html</guid>
			<description><![CDATA[Hi there,<br />
<br />
I'm trying to build a simple audio capture program in Delphi with a compressor ( in this case QDesign MPEG) to capture directly to mpeg2-audio, but I can't find how to set the codec's bitrate. I want it to be set to 48K, 256 kbps. Now it only captures in 256 kbps if I set it in another audio program.<br />
<br />
I've connected:   ALDSAudioin1   &gt;   ALDSAudioLogger1<br />
<br />
In ALDSAudiologger1 I've selected the codec as compressor and capturing works fine. But the params options says [No Config]. The codec has no dialog.<br />
<br />
In GrapheditPlus (filtergraph editor) I can set the output format through IAMStreamConfig::SetFormat<br />
<br />
Is there a way to set or enumerate and select these codec properties in Audioloab?<br />
(aldsaudiologger1.Compression.Compressions.Items[0].???).<br />
<br />
Any help, solutions or samples to capture audio with a compressor and bitrate/samplerate settings are welcome!<br />
<br />
Best regards,<br />
Paul]]></description>
			<content:encoded><![CDATA[Hi there,<br />
<br />
I'm trying to build a simple audio capture program in Delphi with a compressor ( in this case QDesign MPEG) to capture directly to mpeg2-audio, but I can't find how to set the codec's bitrate. I want it to be set to 48K, 256 kbps. Now it only captures in 256 kbps if I set it in another audio program.<br />
<br />
I've connected:   ALDSAudioin1   &gt;   ALDSAudioLogger1<br />
<br />
In ALDSAudiologger1 I've selected the codec as compressor and capturing works fine. But the params options says [No Config]. The codec has no dialog.<br />
<br />
In GrapheditPlus (filtergraph editor) I can set the output format through IAMStreamConfig::SetFormat<br />
<br />
Is there a way to set or enumerate and select these codec properties in Audioloab?<br />
(aldsaudiologger1.Compression.Compressions.Items[0].???).<br />
<br />
Any help, solutions or samples to capture audio with a compressor and bitrate/samplerate settings are welcome!<br />
<br />
Best regards,<br />
Paul]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[how to use EnablePin]]></title>
			<link>http://mitov.com/forum/thread-2809.html</link>
			<pubDate>Tue, 29 Jan 2013 08:19:40 -0500</pubDate>
			<guid isPermaLink="false">http://mitov.com/forum/thread-2809.html</guid>
			<description><![CDATA[Kind time of day!<br />
Prompt how to use, for example,<br />
ALAmplifier1.EnablePin<br />
<br />
Thanks.]]></description>
			<content:encoded><![CDATA[Kind time of day!<br />
Prompt how to use, for example,<br />
ALAmplifier1.EnablePin<br />
<br />
Thanks.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[AudioLab component for beat detection in song]]></title>
			<link>http://mitov.com/forum/thread-1268.html</link>
			<pubDate>Mon, 17 Dec 2012 04:06:52 -0500</pubDate>
			<guid isPermaLink="false">http://mitov.com/forum/thread-1268.html</guid>
			<description><![CDATA[hello,<br />
i'm a student developing project related to music <br />
and i need to detect bpm (beats per minute) in song<br />
Are there example of AudioLab VCL to detect bpm ?<br />
appreciate for any advise<br />
<br />
thank you]]></description>
			<content:encoded><![CDATA[hello,<br />
i'm a student developing project related to music <br />
and i need to detect bpm (beats per minute) in song<br />
Are there example of AudioLab VCL to detect bpm ?<br />
appreciate for any advise<br />
<br />
thank you]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Asio clock drift]]></title>
			<link>http://mitov.com/forum/thread-1204.html</link>
			<pubDate>Sat, 24 Nov 2012 19:41:35 -0500</pubDate>
			<guid isPermaLink="false">http://mitov.com/forum/thread-1204.html</guid>
			<description><![CDATA[Hi<br />
I'm using 4 TALWavePlayers into a TALMixer.  The players are synced by external<br />
Clock.  I'm outputting through. A TALAsio component.  Everything sounds ok<br />
However I slowly lose sync and players become slow to play.  Any suggestions?<br />
<br />
                                   Bobo]]></description>
			<content:encoded><![CDATA[Hi<br />
I'm using 4 TALWavePlayers into a TALMixer.  The players are synced by external<br />
Clock.  I'm outputting through. A TALAsio component.  Everything sounds ok<br />
However I slowly lose sync and players become slow to play.  Any suggestions?<br />
<br />
                                   Bobo]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[ Property Charset does not exist Error]]></title>
			<link>http://mitov.com/forum/thread-1170.html</link>
			<pubDate>Thu, 15 Nov 2012 06:29:34 -0500</pubDate>
			<guid isPermaLink="false">http://mitov.com/forum/thread-1170.html</guid>
			<description><![CDATA[After trying to compile my project got an exception:<br />
Exception EReadError in module ALWaterfallDemo.exe at 00052E24.<br />
Error reading SLWaterfall1.Title.Font.Charset: Property Charset does not exist.<br />
Can anybody help me with that? <img src="images/smilies/angel.gif" style="vertical-align: middle;" border="0" alt="Angel" title="Angel" /><br />
Thank U very much in advance..]]></description>
			<content:encoded><![CDATA[After trying to compile my project got an exception:<br />
Exception EReadError in module ALWaterfallDemo.exe at 00052E24.<br />
Error reading SLWaterfall1.Title.Font.Charset: Property Charset does not exist.<br />
Can anybody help me with that? <img src="images/smilies/angel.gif" style="vertical-align: middle;" border="0" alt="Angel" title="Angel" /><br />
Thank U very much in advance..]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Buffer]]></title>
			<link>http://mitov.com/forum/thread-922.html</link>
			<pubDate>Thu, 11 Oct 2012 15:08:52 -0400</pubDate>
			<guid isPermaLink="false">http://mitov.com/forum/thread-922.html</guid>
			<description><![CDATA[Hi,<br />
<br />
how i load a file.mp3 to memory buffer using audiolab and play it when i press a button?<br />
i need load to memory buffer because i cant have delay when press play button. <br />
<br />
i will have 5 buttons and each button plays a different file.mp3<br />
<br />
explaining better:<br />
when the software loads, i load the five file.mp3 to memory buffer.<br />
when i press button, the file.mp3 plays with no delay.<br />
<br />
thank you.<br />
<br />
Rafael]]></description>
			<content:encoded><![CDATA[Hi,<br />
<br />
how i load a file.mp3 to memory buffer using audiolab and play it when i press a button?<br />
i need load to memory buffer because i cant have delay when press play button. <br />
<br />
i will have 5 buttons and each button plays a different file.mp3<br />
<br />
explaining better:<br />
when the software loads, i load the five file.mp3 to memory buffer.<br />
when i press button, the file.mp3 plays with no delay.<br />
<br />
thank you.<br />
<br />
Rafael]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[how to make a recoding and  player machine complete]]></title>
			<link>http://mitov.com/forum/thread-770.html</link>
			<pubDate>Mon, 10 Sep 2012 19:08:46 -0400</pubDate>
			<guid isPermaLink="false">http://mitov.com/forum/thread-770.html</guid>
			<description><![CDATA[good day, Mitov Software<br />
<br />
I am trying to develop a form where<br />
can record an audio file when you stop and record again<br />
that store all the audio and not record a new audio?<br />
<br />
I also record and play back the file and continue recording in the same file<br />
<br />
how I do this?<br />
<br />
thanks<img src="images/smilies/angel.gif" style="vertical-align: middle;" border="0" alt="Angel" title="Angel" /><!-- start: postbit_attachments_attachment -->
<br /><img src="images/attachtypes/zip.gif" border="0" alt=".zip" />&nbsp;&nbsp;<a href="attachment.php?aid=16" target="_blank">Audio program.zip</a> (Size: 5 KB / Downloads: 4)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[good day, Mitov Software<br />
<br />
I am trying to develop a form where<br />
can record an audio file when you stop and record again<br />
that store all the audio and not record a new audio?<br />
<br />
I also record and play back the file and continue recording in the same file<br />
<br />
how I do this?<br />
<br />
thanks<img src="images/smilies/angel.gif" style="vertical-align: middle;" border="0" alt="Angel" title="Angel" /><!-- start: postbit_attachments_attachment -->
<br /><img src="images/attachtypes/zip.gif" border="0" alt=".zip" />&nbsp;&nbsp;<a href="attachment.php?aid=16" target="_blank">Audio program.zip</a> (Size: 5 KB / Downloads: 4)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[2 questions: AudioIn sample rate 44100, OMP affinity]]></title>
			<link>http://mitov.com/forum/thread-703.html</link>
			<pubDate>Wed, 05 Sep 2012 12:35:59 -0400</pubDate>
			<guid isPermaLink="false">http://mitov.com/forum/thread-703.html</guid>
			<description><![CDATA[Hello!<br />
1) Delphi XE2 +  AudioLab_VCL_5_0_2 have OMP affinity error:<br />
OMP: Warning #72: KMP_AFFINITY: affinity only supported for Intel&reg; processors.<br />
OMP: Warning #71: KMP_AFFINITY: affinity not supported, using "disabled".<br />
<br />
<br />
2) AudioIn.SampleRate = 44100 - worked only in Windows 7 with HD Audio 192000Hz.<br />
<br />
Object in form:<br />
<br />
  object ALAudioIn1: TALAudioIn<br />
    Device.AlternativeDevices = &lt;<br />
      item<br />
      end&gt;<br />
    Device.DeviceName = 'Default'<br />
    AudioFormat.Channels = 1<br />
    AudioFormat.SampleRate = 44100<br />
    AudioFormat.BufferSize = 16384<br />
    OutputPin.Form = Form1<br />
    OutputPin.SinkPins = (<br />
      Form1.ALGenericFilter1.InputPin<br />
      Form1.ALWaveLogger1.InputPin)<br />
    Left = 176<br />
  end<br />
  object ALGenericFilter1: TALGenericFilter<br />
    Threading.Queue.FullMode = fmDropData<br />
    InputPin.Form = Form1<br />
    InputPin.SourcePin = Form1.ALAudioIn1.OutputPin<br />
    OutputPin.Form = Form1<br />
    OutputPin.SinkPins = (<br />
      Form1.ALAudioOut1.InputPin)<br />
    SynchronizeType = stSingleBuffer<br />
    OnProcessData = ALGenericFilter1ProcessData<br />
    Left = 248<br />
  end<br />
<br />
if Audio In device has not bigger than 48000Hz sample rate - my program is not working! Install last RealTek HD Audio driver on notebook Lenovo - failed to capture audio.]]></description>
			<content:encoded><![CDATA[Hello!<br />
1) Delphi XE2 +  AudioLab_VCL_5_0_2 have OMP affinity error:<br />
OMP: Warning #72: KMP_AFFINITY: affinity only supported for Intel&reg; processors.<br />
OMP: Warning #71: KMP_AFFINITY: affinity not supported, using "disabled".<br />
<br />
<br />
2) AudioIn.SampleRate = 44100 - worked only in Windows 7 with HD Audio 192000Hz.<br />
<br />
Object in form:<br />
<br />
  object ALAudioIn1: TALAudioIn<br />
    Device.AlternativeDevices = &lt;<br />
      item<br />
      end&gt;<br />
    Device.DeviceName = 'Default'<br />
    AudioFormat.Channels = 1<br />
    AudioFormat.SampleRate = 44100<br />
    AudioFormat.BufferSize = 16384<br />
    OutputPin.Form = Form1<br />
    OutputPin.SinkPins = (<br />
      Form1.ALGenericFilter1.InputPin<br />
      Form1.ALWaveLogger1.InputPin)<br />
    Left = 176<br />
  end<br />
  object ALGenericFilter1: TALGenericFilter<br />
    Threading.Queue.FullMode = fmDropData<br />
    InputPin.Form = Form1<br />
    InputPin.SourcePin = Form1.ALAudioIn1.OutputPin<br />
    OutputPin.Form = Form1<br />
    OutputPin.SinkPins = (<br />
      Form1.ALAudioOut1.InputPin)<br />
    SynchronizeType = stSingleBuffer<br />
    OnProcessData = ALGenericFilter1ProcessData<br />
    Left = 248<br />
  end<br />
<br />
if Audio In device has not bigger than 48000Hz sample rate - my program is not working! Install last RealTek HD Audio driver on notebook Lenovo - failed to capture audio.]]></content:encoded>
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	</channel>
</rss>