<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/">
	<channel>
		<title><![CDATA[Forums - AudioLab]]></title>
		<link>http://mitov.com/forum/</link>
		<description><![CDATA[Forums - http://mitov.com/forum]]></description>
		<pubDate>Sun, 17 May 2026 00:01:28 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[DSToSink filter]]></title>
			<link>http://mitov.com/forum/thread-2975.html</link>
			<pubDate>Mon, 29 Apr 2013 16:58:35 -0400</pubDate>
			<guid isPermaLink="false">http://mitov.com/forum/thread-2975.html</guid>
			<description><![CDATA[Hi,<br />
<br />
I need your help again.  I have a complete graph that uses mic, asiodevice, and mixer.  The mixer output is plugged on tho components: the ASIODevice and the DSToSink.  <br />
<br />
On my developpement system, everything works well.<br />
<br />
On the production computer, I hear what I supposed to, but when I chexk on the file recorded by DirectShow, I have only the video (so the filtergraph works), but no sound.<br />
<br />
Yhe graph is created by DSToSink, so the sound sould render normally in it.  Is there some additionnal dll's I should have to distribute? <br />
<br />
I already tried copying all labpack's dll on the production computer with no success.<br />
<br />
Any help here would be appreciated.<br />
<br />
<br />
Thanks]]></description>
			<content:encoded><![CDATA[Hi,<br />
<br />
I need your help again.  I have a complete graph that uses mic, asiodevice, and mixer.  The mixer output is plugged on tho components: the ASIODevice and the DSToSink.  <br />
<br />
On my developpement system, everything works well.<br />
<br />
On the production computer, I hear what I supposed to, but when I chexk on the file recorded by DirectShow, I have only the video (so the filtergraph works), but no sound.<br />
<br />
Yhe graph is created by DSToSink, so the sound sould render normally in it.  Is there some additionnal dll's I should have to distribute? <br />
<br />
I already tried copying all labpack's dll on the production computer with no success.<br />
<br />
Any help here would be appreciated.<br />
<br />
<br />
Thanks]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[AudioMixer stops working]]></title>
			<link>http://mitov.com/forum/thread-2974.html</link>
			<pubDate>Sat, 27 Apr 2013 11:46:30 -0400</pubDate>
			<guid isPermaLink="false">http://mitov.com/forum/thread-2974.html</guid>
			<description><![CDATA[Hi,<br />
<br />
I have the following setup:<br />
<br />
1 ASIO device (4 in and 4 out)<br />
1 AudioMixer with 5 channels<br />
<br />
the audio mixer's output is plugged into ASIO device, and the 4 ASIO device inputs are plugged into the 4 first channels of the audio mixer.<br />
<br />
the 5th line of the audio mixer is a DSAudioPlayer, and it plays an url.<br />
<br />
Everithing works fine until the url stops playing.  When it stops, everything stops.  <br />
<br />
Is there a way I can continue mixing the 4 other channels while the 5th channel is stopped?<br />
<br />
thanks.]]></description>
			<content:encoded><![CDATA[Hi,<br />
<br />
I have the following setup:<br />
<br />
1 ASIO device (4 in and 4 out)<br />
1 AudioMixer with 5 channels<br />
<br />
the audio mixer's output is plugged into ASIO device, and the 4 ASIO device inputs are plugged into the 4 first channels of the audio mixer.<br />
<br />
the 5th line of the audio mixer is a DSAudioPlayer, and it plays an url.<br />
<br />
Everithing works fine until the url stops playing.  When it stops, everything stops.  <br />
<br />
Is there a way I can continue mixing the 4 other channels while the 5th channel is stopped?<br />
<br />
thanks.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Removing an accidental LoopBack]]></title>
			<link>http://mitov.com/forum/thread-1153.html</link>
			<pubDate>Sun, 11 Nov 2012 11:30:43 -0500</pubDate>
			<guid isPermaLink="false">http://mitov.com/forum/thread-1153.html</guid>
			<description><![CDATA[I am working on an  AudioSwitcher application and I am using multiple audiochannels. <br />
<br />
The structure of the audio devices is separated into 3 layers.<br />
1 ) several IO audio devices (HD and/or FD channels)<br />
2 ) several virtual audio devices <br />
3 ) several IO audio devices. (HD and/or FD channels)<br />
<br />
1 and 3 comunicate should communicate through 2 where 2 is recording the audio traffic. I did it this way so I would have a single point of recording.<br />
My problem is that as soon as I would plug them into the virtual audio devices and one of the 1 or 3 would say something, He would automaticly get an loopback effect. <br />
I could bypass it by using  more virtual audio devices but the switching between them would be a bit complicated.<br />
I thought of connecting them directly via an IO matrix but then I again loose the purpose of the virtual audio devices.<br />
<br />
I am connecting the devices tto sinkPins directly.<br />
<br />
Since I am hearing the "Echo" of my own voice, which I would prefer not to, Is there any suggestion from someone how to solve this problem.<br />
Is there maybe an echo cancellation solution in audiolab or signal lab.<br />
Any other solution from someone?]]></description>
			<content:encoded><![CDATA[I am working on an  AudioSwitcher application and I am using multiple audiochannels. <br />
<br />
The structure of the audio devices is separated into 3 layers.<br />
1 ) several IO audio devices (HD and/or FD channels)<br />
2 ) several virtual audio devices <br />
3 ) several IO audio devices. (HD and/or FD channels)<br />
<br />
1 and 3 comunicate should communicate through 2 where 2 is recording the audio traffic. I did it this way so I would have a single point of recording.<br />
My problem is that as soon as I would plug them into the virtual audio devices and one of the 1 or 3 would say something, He would automaticly get an loopback effect. <br />
I could bypass it by using  more virtual audio devices but the switching between them would be a bit complicated.<br />
I thought of connecting them directly via an IO matrix but then I again loose the purpose of the virtual audio devices.<br />
<br />
I am connecting the devices tto sinkPins directly.<br />
<br />
Since I am hearing the "Echo" of my own voice, which I would prefer not to, Is there any suggestion from someone how to solve this problem.<br />
Is there maybe an echo cancellation solution in audiolab or signal lab.<br />
Any other solution from someone?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Audio input levels]]></title>
			<link>http://mitov.com/forum/thread-855.html</link>
			<pubDate>Tue, 25 Sep 2012 08:23:39 -0400</pubDate>
			<guid isPermaLink="false">http://mitov.com/forum/thread-855.html</guid>
			<description><![CDATA[Hi,<br />
<br />
i need to record some inputs to wave files. But i want to monitor the levels (to see if it doesn't peak). What is the best way to do this?<br />
<br />
Regards,<br />
<br />
Per]]></description>
			<content:encoded><![CDATA[Hi,<br />
<br />
i need to record some inputs to wave files. But i want to monitor the levels (to see if it doesn't peak). What is the best way to do this?<br />
<br />
Regards,<br />
<br />
Per]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Wave Input]]></title>
			<link>http://mitov.com/forum/thread-811.html</link>
			<pubDate>Fri, 21 Sep 2012 04:56:23 -0400</pubDate>
			<guid isPermaLink="false">http://mitov.com/forum/thread-811.html</guid>
			<description><![CDATA[I have to record both the microphone and wave inputs for a job I am doing.<br />
<br />
DSAudioIn only gives a choice of CD Player, Microphone, Line In and Stereo Mix, so how do I find add Wave?<br />
<br />
Can it be done with AudioIn instead?<br />
<br />
Thanks<br />
<br />
Andy.]]></description>
			<content:encoded><![CDATA[I have to record both the microphone and wave inputs for a job I am doing.<br />
<br />
DSAudioIn only gives a choice of CD Player, Microphone, Line In and Stereo Mix, so how do I find add Wave?<br />
<br />
Can it be done with AudioIn instead?<br />
<br />
Thanks<br />
<br />
Andy.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How to set independent delays L/R channels]]></title>
			<link>http://mitov.com/forum/thread-592.html</link>
			<pubDate>Thu, 30 Aug 2012 13:50:08 -0400</pubDate>
			<guid isPermaLink="false">http://mitov.com/forum/thread-592.html</guid>
			<description><![CDATA[Hi, first sorry my bad english<br />
<br />
in my program, i must to set different delays for left and right channels. how can I do this?<br />
<br />
thanks]]></description>
			<content:encoded><![CDATA[Hi, first sorry my bad english<br />
<br />
in my program, i must to set different delays for left and right channels. how can I do this?<br />
<br />
thanks]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Play raw audio data]]></title>
			<link>http://mitov.com/forum/thread-372.html</link>
			<pubDate>Mon, 04 Jun 2012 09:01:44 -0400</pubDate>
			<guid isPermaLink="false">http://mitov.com/forum/thread-372.html</guid>
			<description><![CDATA[Hi,<br />
<br />
I have a data feed that is raw audio and I wanted to know how I would use the audio  lab plugins to feed this to an audio out source?<br />
<br />
Would it require converting to a real or complex first then pushing it through the realToAudio then out?<br />
<br />
Also, I notice you have released 5.0.2 for .net, is there any links on how you upgrade from 5.0.1?<br />
<br />
Thanks<br />
James]]></description>
			<content:encoded><![CDATA[Hi,<br />
<br />
I have a data feed that is raw audio and I wanted to know how I would use the audio  lab plugins to feed this to an audio out source?<br />
<br />
Would it require converting to a real or complex first then pushing it through the realToAudio then out?<br />
<br />
Also, I notice you have released 5.0.2 for .net, is there any links on how you upgrade from 5.0.1?<br />
<br />
Thanks<br />
James]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Help is installing but not working]]></title>
			<link>http://mitov.com/forum/thread-111.html</link>
			<pubDate>Wed, 15 Feb 2012 13:25:30 -0500</pubDate>
			<guid isPermaLink="false">http://mitov.com/forum/thread-111.html</guid>
			<description><![CDATA[Here is how it went,<br />
<br />
I have Windows 7 64-bit, Visual Studio 2010 Ultimate.<br />
My help is set to local help as well.<br />
Tried to run the installer as admin since first time it could not<br />
register Mitov.AudioLab.dll if I remember correctly.<br />
As admin, no errors, but still no help.<br />
<br />
Tried installing help content, but it needs an 'msha' file ....<br />
Then I tested 'mshcMigrate', to rebuild that file and installing it,<br />
Now I have some help, but IMO it is incomplete.<br />
<br />
I also tried H3viewer to see the help, same result : looks incomplete.<br />
<br />
Thanks.]]></description>
			<content:encoded><![CDATA[Here is how it went,<br />
<br />
I have Windows 7 64-bit, Visual Studio 2010 Ultimate.<br />
My help is set to local help as well.<br />
Tried to run the installer as admin since first time it could not<br />
register Mitov.AudioLab.dll if I remember correctly.<br />
As admin, no errors, but still no help.<br />
<br />
Tried installing help content, but it needs an 'msha' file ....<br />
Then I tested 'mshcMigrate', to rebuild that file and installing it,<br />
Now I have some help, but IMO it is incomplete.<br />
<br />
I also tried H3viewer to see the help, same result : looks incomplete.<br />
<br />
Thanks.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[trying to play a specific part of an .ogg file]]></title>
			<link>http://mitov.com/forum/thread-94.html</link>
			<pubDate>Tue, 10 Jan 2012 09:02:30 -0500</pubDate>
			<guid isPermaLink="false">http://mitov.com/forum/thread-94.html</guid>
			<description><![CDATA[I am trying to play a specific part of an .ogg file.  Here is my relevant code.  As I understand it, the .ogg file should start playing in the middle, unfortunately it starts at the beginning.  So it is either a bug or I am using the library incorrectly.  <br />
<br />
<div class="codeblock">
<div class="title">Code:<br />
</div><div class="body" dir="ltr"><code>//.ogg file is 163 samples<br />
<br />
oggPlayer1.PlaySegment.StartSample = 80;<br />
<br />
oggPlayer1.PlaySegment.StopSample = 163;<br />
<br />
oggPlayer1.PlaySegment.Enabled = true;<br />
<br />
oggPlayer1.Start();</code></div></div>
<br />
Should the code be changed in anyway?]]></description>
			<content:encoded><![CDATA[I am trying to play a specific part of an .ogg file.  Here is my relevant code.  As I understand it, the .ogg file should start playing in the middle, unfortunately it starts at the beginning.  So it is either a bug or I am using the library incorrectly.  <br />
<br />
<div class="codeblock">
<div class="title">Code:<br />
</div><div class="body" dir="ltr"><code>//.ogg file is 163 samples<br />
<br />
oggPlayer1.PlaySegment.StartSample = 80;<br />
<br />
oggPlayer1.PlaySegment.StopSample = 163;<br />
<br />
oggPlayer1.PlaySegment.Enabled = true;<br />
<br />
oggPlayer1.Start();</code></div></div>
<br />
Should the code be changed in anyway?]]></content:encoded>
		</item>
	</channel>
</rss>