Pin ALCommonSplitter.TALCommonSplitter.InputPin
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− | '''property''' InputPin : TALOWAudioSinkPin '''read''' FInputPin '''write''' FInputPin; | + | '''property''' InputPin : [[Class ALStreamTypes.TALOWAudioSinkPin|TALOWAudioSinkPin]] '''read''' FInputPin '''write''' FInputPin; |
</code> | </code> | ||
=== C++ Builder: === | === C++ Builder: === | ||
<code> | <code> | ||
− | '''__property''' TALOWAudioSinkPin * InputPin = { '''read'''=FInputPin, '''write'''=FInputPin }; | + | '''__property''' [[Class ALStreamTypes.TALOWAudioSinkPin|TALOWAudioSinkPin]] * InputPin = { '''read'''=FInputPin, '''write'''=FInputPin }; |
</code> | </code> | ||
Revision as of 20:28, 10 June 2013
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Class: TALCommonSplitter
Contents |
Syntax
Delphi:
property InputPin : TALOWAudioSinkPin read FInputPin write FInputPin;
C++ Builder:
__property TALOWAudioSinkPin * InputPin = { read=FInputPin, write=FInputPin };
Summary
The input pin of the component.
Description
InputPin is the Audio buffer data input pin of the component.
You can connect this pin to any pin providing Audio buffer data.
Delphi example:
ALChannelSplitter1.InputPin.Connect( ALAudioIn1.OutputPin );
C++ Builder example:
ALChannelSplitter1->InputPin->Connect( ALAudioIn1->OutputPin );
Visual C++(MFC) example:
ALChannelSplitter1.InputPin.Connect( ALAudioIn1.OutputPin );
Visual C++/CLI example:
channelSplitter1->InputPin->Connect( audioIn1->OutputPin );
C# example:
channelSplitter1.InputPin.Connect( audioIn1.OutputPin );
VB example:
ChannelSplitter1.InputPin.Connect( AudioIn1.OutputPin )