Property ALAudioIn.TALAudioIn.PumpPriority
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=== Delphi: ===  | === Delphi: ===  | ||
<code>  | <code>  | ||
| − | '''property''' PumpPriority :   | + | '''property''' PumpPriority : Cardinal '''read''' FPumpPriority '''write''' FPumpPriority '''default''' 0;  | 
</code>  | </code>  | ||
=== C++ Builder: ===  | === C++ Builder: ===  | ||
<code>  | <code>  | ||
| − | '''__property''' int PumpPriority = { '''read'''=FPumpPriority,  '''write'''=FPumpPriority,  '''default'''=0 };  | + | '''__property''' unsigned int PumpPriority = { '''read'''=FPumpPriority,  '''write'''=FPumpPriority,  '''default'''=0 };  | 
</code>  | </code>  | ||
Revision as of 20:30, 10 June 2013
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Class: TALAudioIn
Contents | 
Syntax
Delphi:
property PumpPriority : Cardinal read FPumpPriority write FPumpPriority default 0;
C++ Builder:
__property unsigned int PumpPriority = { read=FPumpPriority,  write=FPumpPriority,  default=0 };
Summary
Specifies the priority of the component as a pump.
Description
TALAudioIn is capable of pumping data. It means that if no
other pumping component is presented, TALAudioIn will start
generating frames, and sending them via its OutputPin.
TALAudioIn is a master level pump. Any pump with a level
below master will be ignored and the component will serve as
a pump. If there is a pump above maser level, the component
will work in slave mode, providing data on the pump request.
If the other pump is a master as well, the priority number
will be used to determine who will serve as a pump. If both
priorities are equal, one of the pumps will be selected to
serve as a data pump.
Delphi example:
ALAudioIn1.PumpPriority := 5;
C++ Builder example:
ALAudioIn1->PumpPriority = 5;
Visual C++(MFC/Win32) example:
ALAudioIn1.PumpPriority = 5;
Visual C++/CLI example:
audioIn1->PumpPriority = 5;
C# example:
audioIn1.PumpPriority = 5;
VB example:
AudioIn1.PumpPriority = 5