Property VLRipple.TVLRain.MinDepth
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=== Delphi: === | === Delphi: === | ||
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− | '''property''' MinDepth : Single '''read''' FMinDepth '''write''' SetMinDepth; | + | '''property''' MinDepth : Single '''read''' FMinDepth '''write''' SetMinDepth '''default''' 50; |
</code> | </code> | ||
=== C++ Builder: === | === C++ Builder: === | ||
<code> | <code> | ||
− | '''__property''' float MinDepth = { '''read'''=FMinDepth, '''write'''=SetMinDepth }; | + | '''__property''' float MinDepth = { '''read'''=FMinDepth, '''write'''=SetMinDepth, '''default'''=50 }; |
</code> | </code> | ||
Latest revision as of 00:11, 26 June 2013
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Class: TVLRain
Contents |
Syntax
Delphi:
property MinDepth : Single read FMinDepth write SetMinDepth default 50;
C++ Builder:
__property float MinDepth = { read=FMinDepth, write=SetMinDepth, default=50 };
Summary
Specifies the minimal depth of the generated drops.
Description
Use this property to specify the minimal depth of the
generated drops.