Property VLRotate.TVLRotate.Angle
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=== Delphi: === | === Delphi: === | ||
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− | '''property''' Angle : Real '''read''' FAngle '''write''' SetAngle; | + | '''property''' Angle : Real '''read''' FAngle '''write''' SetAngle '''default''' 0; |
</code> | </code> | ||
=== C++ Builder: === | === C++ Builder: === | ||
<code> | <code> | ||
− | '''__property''' double Angle = { '''read'''=FAngle, '''write'''=SetAngle }; | + | '''__property''' double Angle = { '''read'''=FAngle, '''write'''=SetAngle, '''default'''=0 }; |
</code> | </code> | ||
Latest revision as of 00:11, 26 June 2013
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Class: TVLRotate
Contents |
Syntax
Delphi:
property Angle : Real read FAngle write SetAngle default 0;
C++ Builder:
__property double Angle = { read=FAngle, write=SetAngle, default=0 };
Summary
The Angle of the rotation.
Description
Use this property to specify the rotation angle in degrees
for the transformation.
Delphi example:
VLRotate1.Angle := 30;
C++ Builder example:
VLRotate1->Angle = 30;
Visual C++(MFC) example:
VLRotate1.Angle = 30;
Visual C++/CLI example:
rotate1->Angle = 30;
C# example:
rotate1.Angle = 30;
VB example:
Rotate1.Angle = 30