Property VLFishEye.TVLFishEye.Curvature
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=== Delphi: === | === Delphi: === | ||
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− | '''property''' Curvature : Real '''read''' FCurvature '''write''' SetCurvature; | + | '''property''' Curvature : Real '''read''' FCurvature '''write''' SetCurvature '''default''' 0.03; |
</code> | </code> | ||
=== C++ Builder: === | === C++ Builder: === | ||
<code> | <code> | ||
− | '''__property''' double Curvature = { '''read'''=FCurvature, '''write'''=SetCurvature }; | + | '''__property''' double Curvature = { '''read'''=FCurvature, '''write'''=SetCurvature, '''default'''=0.03 }; |
</code> | </code> | ||
Latest revision as of 00:11, 26 June 2013
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Class: TVLFishEye
Contents |
Syntax
Delphi:
property Curvature : Real read FCurvature write SetCurvature default 0.03;
C++ Builder:
__property double Curvature = { read=FCurvature, write=SetCurvature, default=0.03 };
Summary
Specifies the curvature of the lens.
Description
Use this property to specify the curvature of the lens.
Delphi example:
VLFishEye1.Curvature := 0.03;
C++ Builder example:
VLFishEye1->Curvature = 0.03;
Visual C++(MFC) example:
VLFishEye1.Curvature = 0.03;
Visual C++/CLI example:
fishEye1->Curvature = 0.03;
C# example:
fishEye1.Curvature = 0.03;
VB example:
FishEye1.Curvature = 0.03