Property VLFindTargets.TVLFindTargets.MinDistance
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=== Delphi: === | === Delphi: === | ||
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− | '''property''' MinDistance : Real '''read''' FMinDistance '''write''' SetMinDistance; | + | '''property''' MinDistance : Real '''read''' FMinDistance '''write''' SetMinDistance '''default''' 10; |
</code> | </code> | ||
=== C++ Builder: === | === C++ Builder: === | ||
<code> | <code> | ||
− | '''__property''' double MinDistance = { '''read'''=FMinDistance, '''write'''=SetMinDistance }; | + | '''__property''' double MinDistance = { '''read'''=FMinDistance, '''write'''=SetMinDistance, '''default'''=10 }; |
</code> | </code> | ||
Latest revision as of 00:11, 26 June 2013
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Class: TVLFindTargets
Contents |
Syntax
Delphi:
property MinDistance : Real read FMinDistance write SetMinDistance default 10;
C++ Builder:
__property double MinDistance = { read=FMinDistance, write=SetMinDistance, default=10 };
Summary
Minimum possible Euclidian distance between returned corners.
Description
Use this property to specify the minimum possible distance
between returned corners; Euclidian distance is used.
Delphi example:
VLFindTargets1.MinDistance := 10;
C++ Builder example:
VLFindTargets1->MinDistance = 10;
Visual C++(MFC) example:
VLFindTargets1.MinDistance = 10;
C# Example:
findTargets1.MinDistance = 10;