Property SLRandomGen.TSLRandomGen.High
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=== Delphi: === | === Delphi: === | ||
<code> | <code> | ||
− | '''property''' High : Real '''read''' FHigh '''write''' SetHigh; | + | '''property''' High : Real '''read''' FHigh '''write''' SetHigh '''default''' 20000; |
</code> | </code> | ||
=== C++ Builder: === | === C++ Builder: === | ||
<code> | <code> | ||
− | '''__property''' double High = { '''read'''=FHigh, '''write'''=SetHigh }; | + | '''__property''' double High = { '''read'''=FHigh, '''write'''=SetHigh, '''default'''=20000 }; |
</code> | </code> | ||
Latest revision as of 00:11, 26 June 2013
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Class: TSLRandomGen
Contents |
Syntax
Delphi:
property High : Real read FHigh write SetHigh default 20000;
C++ Builder:
__property double High = { read=FHigh, write=SetHigh, default=20000 };
Summary
The maximum value for the generated signal.
Description
Use this property to specify the maximum value for the
generated signal.
Delphi example:
SLRandomGen1.High := 20000;
C++ Builder example:
SLRandomGen1->High = 20000;
Visual C++(MFC) example:
SLRandomGen1.High = 20000;
C# example:
randomGen1.High = 20000;