Class VLCylinder.TVLCylinder
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=== C# (.NET): === | === C# (.NET): === | ||
<code> | <code> | ||
− | '''public ref class''' | + | '''public ref class''' Cylinder : [[Class VLBaseRemapFilter.TVLCircleRemapFilter|Mitov.VideoLab.CircleRemapFilter]] |
</code> | </code> | ||
== Summary == | == Summary == |
Latest revision as of 00:30, 26 June 2013
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Package: VideoLabPkg
Unit: VLCylinder
Inherits: TVLCircleRemapFilter
Syntax
Delphi:
type TVLCylinder = class( TVLCircleRemapFilter )
C++ Builder:
class TVLCylinder : public TVLCircleRemapFilter
Visual C++ (MFC):
class CTVLCylinder : public CTVLCircleRemapFilter
C# (.NET):
public ref class Cylinder : Mitov.VideoLab.CircleRemapFilter
Summary
Applies Cylinder effect over the image.
Description
Use this component to apply Cylinder effect over the image. The effect can be positive and negative lens effect. The surrounding background can be preserved, or discarded.
Diagram:
Example:
Original Image: | Transformed Image: |
From TVLCircleRemapFilter
Properties
Published
- Background - Specifies how the background will be processed.
- CenterOffset - Specifies the offset of the center of the remapping.
- Radius - Specifies the radius of the remapping.
From TVLGeometricTransfromFilter
Properties
Published
From TVLCommonROISizeFilter
Properties
Published
From TVLCommonROIFilter
Properties
Published
From TVLCommonFilter
Properties
Public
Methods
Public
- procedure ProcessFrame(Image : IVLImageBuffer)
- procedure ProcessFrame(InImage : IVLImageBuffer; var OutImage : IVLImageBuffer)
- procedure ProcessBitmap(InBitmap : TBitmap; OutBitmap : TBitmap)