Class SLPlayer.TSLPlayer
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=== C# (.NET): === | === C# (.NET): === | ||
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− | '''public ref class''' | + | '''public ref class''' Player : [[Class SLCommonGen.TSLCommonBaseRealGen|Mitov.SignalLab.CommonBaseRealGen]] |
</code> | </code> | ||
== Summary == | == Summary == |
Latest revision as of 00:31, 26 June 2013
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Package: SignalLabPkg
Unit: SLPlayer
Inherits: TSLCommonBaseRealGen
Contents |
Syntax
Delphi:
type TSLPlayer = class( TSLCommonBaseRealGen )
C++ Builder:
class TSLPlayer : public TSLCommonBaseRealGen
Visual C++ (MFC):
class CTSLPlayer : public CTSLCommonBaseRealGen
C# (.NET):
public ref class Player : Mitov.SignalLab.CommonBaseRealGen
Summary
Plays signal from file.
Description
This component can be used to play binary data files.
To play a binary data file, place the component on a form, set the FileName with the name of an existing file, set the component Enabled property to True, and connect the OutputPut pin to the InputPin of any component accepting Real, Complex or Video data, as example TSLScope.
Diagram:
Properties
Published
- FileName - Name of the file to be Played.
- Mode - Specifies the player mode - pmStop, pmRepeat, pmZero.
Public
- SamplesCount - Returns the total number of data samples in the file.
- CurrentSample - Current data sample being played.
Pins
- OutputPin - The output pin of the player.
- ProgressPin - The Play Progress Pin of the player.
Events
- OnProgress - Player progress notification event.
- OnError - Occurs on file error.