Property SLToSquare.TSLToSquare.High
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=== Delphi: === | === Delphi: === | ||
<code> | <code> | ||
− | '''property''' High : Real '''read''' FHigh '''write''' SetHigh; | + | '''property''' High : Real '''read''' FHigh '''write''' SetHigh '''default''' 1000; |
</code> | </code> | ||
=== C++ Builder: === | === C++ Builder: === | ||
<code> | <code> | ||
− | '''__property''' double High = { '''read'''=FHigh, '''write'''=SetHigh }; | + | '''__property''' double High = { '''read'''=FHigh, '''write'''=SetHigh, '''default'''=1000 }; |
</code> | </code> | ||
Latest revision as of 00:31, 26 June 2013
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Class: TSLToSquare
Contents |
Syntax
Delphi:
property High : Real read FHigh write SetHigh default 1000;
C++ Builder:
__property double High = { read=FHigh, write=SetHigh, default=1000 };
Summary
The High level for the output signal.
Description
Use this property to specify the High level for the output
signal.
Delphi example:
SLToSquare1.High := 1000;
C++ Builder example:
SLToSquare1->High = 1000;
Visual C++(MFC) example:
SLToSquare1.High = 1000;
Visual C++/CLI example:
toSquare1->High = 1000;
C# example:
toSquare1.High = 1000;
VB example:
ToSquare1.High = 1000