Property SLToSquare.TSLToSquare.High

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=== Delphi: ===
 
=== Delphi: ===
 
<code>
 
<code>
'''property''' High : Real '''read''' FHigh '''write''' SetHigh;
+
'''property''' High : Real '''read''' FHigh '''write''' SetHigh '''default''' 1000;
 
</code>
 
</code>
  
 
=== C++ Builder: ===
 
=== C++ Builder: ===
 
<code>
 
<code>
'''__property''' double High = { '''read'''=FHigh,  '''write'''=SetHigh };
+
'''__property''' double High = { '''read'''=FHigh,  '''write'''=SetHigh,  '''default'''=1000 };
 
</code>
 
</code>
  

Latest revision as of 00:31, 26 June 2013

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Class: TSLToSquare

Contents

Syntax

Delphi:

property High : Real read FHigh write SetHigh default 1000;

C++ Builder:

__property double High = { read=FHigh, write=SetHigh, default=1000 };

Summary

The High level for the output signal.

Description

Use this property to specify the High level for the output signal.


Delphi example:

SLToSquare1.High := 1000;

C++ Builder example:

SLToSquare1->High = 1000;

Visual C++(MFC) example:

SLToSquare1.High = 1000;

Visual C++/CLI example:

toSquare1->High = 1000;

C# example:

toSquare1.High = 1000;

VB example:

ToSquare1.High = 1000

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