Class ULLabel.TULLabelLayer
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=== C# (.NET): === | === C# (.NET): === | ||
<code> | <code> | ||
− | '''public ref class''' | + | '''public ref class''' LabelLayer : [[Class ULLabel.TULLabel|Mitov.UserLab.Label]] |
</code> | </code> | ||
== Summary == | == Summary == |
Latest revision as of 00:31, 26 June 2013
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Package: UserLabBasicPkg
Unit: ULLabel
Inherits: TULLabel
Contents |
Syntax
Delphi:
type TULLabelLayer = class( TULLabel )
C++ Builder:
class TULLabelLayer : public TULLabel
Visual C++ (MFC):
class CTULLabelLayer : public CTULLabel
C# (.NET):
public ref class LabelLayer : Mitov.UserLab.Label
Summary
Layer drawing rotatable label.
Description
Defines a layer drawing rotatable label.
You can add this layer to any drawing component such as TVLDraw to render a video layer containing a scope.
Diagram:
Example:
From TULLabel
Properties
Published
Pins
- InputPin - The text input pin of the component.
From TULBasicLabel
Properties
Published
- Angle - Specifies the angle of the label.
- Font - Specifies the font for the label.
- StretchMode - Specifies the text stretch mode.
From TULBasicControl
Properties
Published
Methods
Public
- procedure SetBounds(ALeft : Integer; ATop : Integer; AWidth : Integer; AHeight : Integer)
- procedure CopyToBitmap(ABitmap : TBitmap)
Events
From TLPTransparentControl
Properties
Published
Methods
Public
- procedure SetParent(AParent : TWinControl)
- procedure SetBounds(ALeft : Integer; ATop : Integer; AWidth : Integer; AHeight : Integer)
- procedure SetTransparentBackground(ABitmap : TBitmap)
- procedure InvalidateBackground()