Pin SLPatternDetector.TSLPatternDetector.RejectedOutputPin

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Latest revision as of 00:11, 26 June 2013

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Class: TSLPatternDetector

Contents

Syntax

Delphi:

property RejectedOutputPin : TSLOWRealSourcePin read FRejectedOutputPin write FRejectedOutputPin;

C++ Builder:

__property TSLOWRealSourcePin * RejectedOutputPin = { read=FRejectedOutputPin, write=FRejectedOutputPin };

Summary

The rejected data output pin of the filter.

Description

OutputPin is the rejected Real(double) buffer data output pin of the component.

You can connect this pin to any pin accepting Real(double) buffer data.


Delphi example:

<c>SLPatternDetector1.RejectedOutputPin.Connect( SLScope1.InputPins[0] );</c>

C++ Builder example:

<c>SLPatternDetector1->RejectedOutputPin->Connect( SLScope1->InputPins->Pins[0] );</c>

Visual C++(MFC/Win32) example:

<c>SLPatternDetector1.RejectedOutputPin.Connect( SLScope1.InputPins[0] );</c>

Visual C++/CLI example:

<c>patternDetector1->RejectedOutputPin->Connect( scope1->InputPins[0] );</c>

C# example:

<c>patternDetector1.RejectedOutputPin.Connect( scope1.InputPins[0] );</c>

VB example:

<c>PatternDetector1.RejectedOutputPin.Connect( Scope1.InputPins(0) )</c>

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