Class ULImage.TULImageLayer
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=== C# (.NET): === | === C# (.NET): === | ||
<code> | <code> | ||
− | '''public ref class''' | + | '''public ref class''' ImageLayer : [[Class ULImage.TULImage|Mitov.UserLab.Image]] |
</code> | </code> | ||
== Summary == | == Summary == |
Latest revision as of 00:31, 26 June 2013
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Package: UserLabBasicPkg
Unit: ULImage
Inherits: TULImage
Contents |
Syntax
Delphi:
type TULImageLayer = class( TULImage )
C++ Builder:
class TULImageLayer : public TULImage
Visual C++ (MFC):
class CTULImageLayer : public CTULImage
C# (.NET):
public ref class ImageLayer : Mitov.UserLab.Image
Summary
Layer drawing image.
Description
Defines a layer drawing image.
You can add this layer to any drawing component such as TVLDraw to render a video layer containing a scope.
Example:
From TULImage
Properties
Published
- Picture - Specifies the image that appears on the image control.
- Stretched - Indicates whether the image should be changed so that it exactly fits the bounds of the image control.
- Proportional - Indicates whether the image should be changed, without distortion, so that it fits the bounds of the image control.
- Color
- AntiAlias
From TULBasicControl
Properties
Published
Methods
Public
- procedure SetBounds(ALeft : Integer; ATop : Integer; AWidth : Integer; AHeight : Integer)
- procedure CopyToBitmap(ABitmap : TBitmap)
Events
From TLPTransparentControl
Properties
Published
Methods
Public
- procedure SetParent(AParent : TWinControl)
- procedure SetBounds(ALeft : Integer; ATop : Integer; AWidth : Integer; AHeight : Integer)
- procedure SetTransparentBackground(ABitmap : TBitmap)
- procedure InvalidateBackground()