Class VLColorMerge.TVLColorMerge
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=== C# (.NET): === | === C# (.NET): === | ||
<code> | <code> | ||
− | '''public ref class''' | + | '''public ref class''' ColorMerge : [[Class VLMultiInput.TVLMultiInput|Mitov.VideoLab.MultiInput]] |
</code> | </code> | ||
== Summary == | == Summary == |
Latest revision as of 00:30, 26 June 2013
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Package: VideoLabPkg
Unit: VLColorMerge
Inherits: TVLMultiInput
Contents |
Syntax
Delphi:
type TVLColorMerge = class( TVLMultiInput )
C++ Builder:
class TVLColorMerge : public TVLMultiInput
Visual C++ (MFC):
class CTVLColorMerge : public CTVLMultiInput
C# (.NET):
public ref class ColorMerge : Mitov.VideoLab.MultiInput
Summary
Merges color components (RGB, YUV etc.) into a frame.
Description
Use this component to merge color components (RGB, YUV etc.) into a frame.
Diagram:
Example:
Red,Green, and Blue components: |
Final image: |
Properties
Published
- BackgroundColor - The background color.
- Channels - Specifies how the different channels will be merged - Frame offsets etc.
- ColorMode - The Color Space to be used.
PinLists
- InputPins - The Video Input Pins for the color frames.
From TVLMultiInput
Properties
Published
- AfterStop - Specifies the mixer behavior after the input streams have stopped.
- VideoFormat - Specifies the output video format for the component.
- Threading - Specifies the desired threading settings for the filtering.
Pins
- OutputPin - The Video Output Pin of the component.