Pin ALASFBroadcast.TALASFBroadcast.InputPin
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=== Delphi: === | === Delphi: === | ||
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− | '''property''' InputPin : TALOWAudioSinkPin '''read''' FInputPin '''write''' FInputPin; | + | '''property''' InputPin : [[Class ALStreamTypes.TALOWAudioSinkPin|TALOWAudioSinkPin]] '''read''' FInputPin '''write''' FInputPin; |
</code> | </code> | ||
=== C++ Builder: === | === C++ Builder: === | ||
<code> | <code> | ||
− | '''__property''' TALOWAudioSinkPin * InputPin = { '''read'''=FInputPin, '''write'''=FInputPin }; | + | '''__property''' [[Class ALStreamTypes.TALOWAudioSinkPin|TALOWAudioSinkPin]] * InputPin = { '''read'''=FInputPin, '''write'''=FInputPin }; |
</code> | </code> | ||
Latest revision as of 00:11, 26 June 2013
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Class: TALASFBroadcast
Contents |
Syntax
Delphi:
property InputPin : TALOWAudioSinkPin read FInputPin write FInputPin;
C++ Builder:
__property TALOWAudioSinkPin * InputPin = { read=FInputPin, write=FInputPin };
Summary
The Audio Input Pin of the component.
Description
AudioInputPin is the audio input pin of the component.
You can connect this pin to any pin providing audio data.
Delphi example:
ALASFBroadcast1.InputPin.Connect( ALWavePlayer1.OutputPin );
C++ Builder example:
ALASFBroadcast1->InputPin->Connect( ALWavePlayer1->OutputPin );
Visual C++(MFC) example:
ALASFBroadcast1.InputPin.Connect( ALWavePlayer1.OutputPin );
Visual C++/CLI example:
asfBroadcast1->InputPin->Connect( wavePlayer1->OutputPin );
C# example:
asfBroadcast1.InputPin.Connect( avePlayer1.OutputPin );
VB example:
ASFBroadcast1.InputPin.Connect( WavePlayer1.OutputPin )