Property ILAnalogInstrument.TILHandAnimation.Acceleration
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Class: TILHandAnimation
Contents |
Syntax
Delphi:
property Acceleration : Single read FAcceleration write SetAcceleration;
C++ Builder:
__property float Acceleration = { read=FAcceleration, write=SetAcceleration };
Summary
Specifies the acceleration of the animated object.
Description
Use this property to specify the acceleration of the animated
object. The higher the value, the faster the object
accelerates (The smaller if the object inertia).