Property ILAnalogInstrument.TILHandAnimation.Resistance
From Mitov Wiki Doc
This is a Beta Read Only version of this page. Please review and send recommendations to mitov@mitov.com. We will enable the editing as soon as we are happy with the overall Wiki site.
Class: TILHandAnimation
Contents |
Syntax
Delphi:
property Resistance : Single read FResistance write SetResistance;
C++ Builder:
__property float Resistance = { read=FResistance, write=SetResistance };
Summary
Specifies the resistance coefficient for the animation.
Description
Use this property to specify the resistance coefficient for
the animation. The higher the resistance, the faster the
object will decelerate and stop.