Property ALDMOEffect.TALDMOEffect.DMOName

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Class: TALDMOEffect

Contents

Syntax

Delphi:

property DMOName : String read GetDmoName write SetDmoName;

C++ Builder:

__property String DMOName = { read=GetDmoName, write=SetDmoName };

Summary

User Friendly Name of the DMO effect to be used.

Description

Use this property to specify the user Friendly Name of the DMO effect to be used.


Delphi example:

ALDMOEffect.DMOName := 'Gargle';

C++ Builder example:

ALDMOEffect->DMOName = "Gargle";

Visual C++(MFC/Win32) example:

ALDMOEffect.DMOName = "Gargle";

C# example:

dmoEffect.DMOName = "Gargle";

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