Property VLImageAdjust.TVLImageAdjust.Hue

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=== Delphi: ===
 
=== Delphi: ===
 
<code>
 
<code>
'''property''' Hue : Single '''read''' FHue '''write''' SetHue;
+
'''property''' Hue : Single '''read''' FHue '''write''' SetHue '''default''' 0;
 
</code>
 
</code>
  
 
=== C++ Builder: ===
 
=== C++ Builder: ===
 
<code>
 
<code>
'''__property''' float Hue = { '''read'''=FHue,  '''write'''=SetHue };
+
'''__property''' float Hue = { '''read'''=FHue,  '''write'''=SetHue,  '''default'''=0 };
 
</code>
 
</code>
  

Latest revision as of 00:11, 26 June 2013

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Class: TVLImageAdjust

Contents

Syntax

Delphi:

property Hue : Single read FHue write SetHue default 0;

C++ Builder:

__property float Hue = { read=FHue, write=SetHue, default=0 };

Summary

Adjusts the Hue.

Description

Use this property to adjust the Hue.

The value is a multiplication coefficient.


Examples:

1 - will preserve the value.

0.5 - will result in half the value.

2 - will result in twice the value.


Delphi example:

VLRotate1.Hue := 1.5;

C++ Builder example:

VLRotate1->Hue = 1.5;

Visual C++(MFC) example:

VLRotate1.Hue = 1.5;

Visual C++/CLI example:

rotate1->Hue = 1.5;

C# example:

rotate1.Hue = 1.5;

VB example:

Rotate1.Hue = 1.5

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