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Structure VLStreamTypes.TVLFloatPoint - Revision history
2024-03-28T15:44:02Z
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David Alm: Automated Syncronization with Documentation
2011-11-22T00:18:41Z
<p>Automated Syncronization with Documentation</p>
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'''Package:''' [[Package VideoLabBasicPkg|VideoLabBasicPkg]]<br />
<br />
'''Unit:''' [[Unit VLStreamTypes|VLStreamTypes]]<br />
<br />
== Syntax ==<br />
=== Delphi: ===<br />
<code><br />
'''type''' TVLFloatPoint = '''record'''<br />
</code><br />
=== C++ Builder: ===<br />
<code><br />
'''struct''' TVLFloatPoint<br />
</code><br />
=== Visual C++ (MFC): ===<br />
<code><br />
'''struct''' CTVLFloatPoint<br />
</code><br />
=== C# (.NET): ===<br />
<code><br />
'''public struct''' FloatPoint<br />
</code><br />
== Summary ==<br />
[[Field VLStreamTypes.TVLFloatPoint.X|X]] and [[Field VLStreamTypes.TVLFloatPoint.Y|Y]] floating point coordinate structure. <br />
<br />
== Description ==<br />
Defines structure containing [[Field VLStreamTypes.TVLFloatPoint.X|X]] and [[Field VLStreamTypes.TVLFloatPoint.Y|Y]] floating point<br />
coordinate.<br />
<br />
== Fields ==<br />
*[[Field VLStreamTypes.TVLFloatPoint.X|X]] - X coordinate. <br />
*[[Field VLStreamTypes.TVLFloatPoint.Y|Y]] - Y coordinate. <br />
<br />
[[Category:Structures]]</div>
David Alm