Property VLConnectedComponents.TVLConnectedComponents.SynchronizeType

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Class: TVLConnectedComponents

Contents

Syntax

Delphi:

property SynchronizeType : TSLSynchronizeType read FSynchronizeType write SetSynchronizeType default stNone;

C++ Builder:

__property TSLSynchronizeType SynchronizeType = { read=FSynchronizeType, write=SetSynchronizeType, default=stNone };

Summary

Specifies the type of thread buffer synchronization.

Description

VisionLab is fully multi threaded, however for the motion detector to be able to interact with user interface VCL components, the processed image will have to be synchronized with the User Interface thread. The synchronization can be done by the developer or the component can do the synchronization by setting this property to stQueue or stSingleBuffer.


Delphi example:

VLConnectedComponents1.SynchronizeType := stSingleBuffer;

C++ Builder example:

VLConnectedComponents1->SynchronizeType = stSingleBuffer;

Visual C++(MFC) example:

VLConnectedComponents1.SynchronizeType = stSingleBuffer;

Visual C++/CLI example:

connectedComponents1->SynchronizeType = Mitov::SignalLab::SynchronizeType::SingleBuffer;

C# example:

connectedComponents1.SynchronizeType = Mitov.SignalLab.SynchronizeType.SingleBuffer;

VB example:

ConnectedComponents1.SynchronizeType = Mitov.SignalLab.SynchronizeType.SingleBuffer

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