Event MLDSPlayer.TMLDSPlayer.OnProgress
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Class: TMLDSPlayer
Contents |
Syntax
Delphi:
property OnProgress : TLPProgressEvent read FOnProgress write SetOnProgress;
C++ Builder:
__property TLPProgressEvent OnProgress = { read=FOnProgress, write=SetOnProgress };
Summary
Player progress notification event.
Description
Use this pin to get notified about the progress of the
player. The event will be called every time a new frame is
generated.