Pin MLDSPlayer.TMLDSPlayer.ClockPin
(Automated Syncronization with Documentation) |
(Automated Syncronization with Documentation) |
Revision as of 23:52, 25 June 2013
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Class: TMLDSPlayer
Contents |
Syntax
Delphi:
property ClockPin : TOWClockSinkPin read FClockPin write FClockPin;
C++ Builder:
__property TOWClockSinkPin ClockPin = { read=FClockPin, write=FClockPin };
Summary
The external clock pin for the player.
Description
You can connect a clock capable source pin to this pin and
this way provide external clock for the frame playing. In
order to use external clock you must set the ClockSource to
csExternal. If there is a higher level pump in the chain such
as hardware device the ClockPin will be ignored. The highest
level pump in the chain serves as a master pump and obtains
full control of the pumping.