Property VLUniformNoise.TVLUniformNoise.High
From Mitov Wiki Doc
This is a Beta Read Only version of this page. Please review and send recommendations to mitov@mitov.com. We will enable the editing as soon as we are happy with the overall Wiki site.
Class: TVLUniformNoise
Contents |
Syntax
Delphi:
property High : Byte read FHigh write SetHigh default 255;
C++ Builder:
__property BYTE High = { read=FHigh, write=SetHigh, default=255 };
Summary
Upper bound value for the generated values.
Description
Use this property to specify the upper bound for the range of
uniformly distributed values.
Delphi example:
VLUniformNoise1.High := 200;
C++ Builder example:
VLUniformNoise1->High = 200;
Visual C++(MFC) example:
VLUniformNoise1.High = 200;
C# example:
uniformNoise1.High = 200;