BasicAudio is a set of components for fast audio processing with almost zero lines of code!

 
  • Capture
  • Record
  • Play
 
 

What can I build with BasicAudio?

BasicAudio is a set of components for fast audio processing. The library allows audio capture and playback with zero lines of program code.

 
Here are some examples of what can be done with BasicAudio:
 
Play recorded audio (see .NET or VCL tutorial):
/system/imgs/16/original/AudioPlay.jpg?1311865789
 
Capture and record audio (see .NET or VCL tutorial): 
 
/system/imgs/20/original/AudioCapture.jpg?1311865955
 
 
 

 


Our component libraries come in 3 versions a VCL - Firemonkey version (for Delphi / C++ Builder / RAD Studio XE4 to 10.1 Berlin), an MFC compatible Visual C++ version, and a .NET 2.0 and 4.0 (4.5 and 4.6 compatible) supporting Visual Studio 2005 to 2015.
 
The RAD Studio version is a set of native VCL and Firemonkey components of which all include now the powerful Mitov Runtime.
 
The Visual C++ version is a set of native Visual C++ classes (components).
 
The NET 2.0 and 4.0 (4.5 and 4.6 compatible) version is a set of managed .NET components.  The .NET version has the same performance as the native versions, and supports all the Microsoft .NET languages including Visual Basic, C#, J#, F# and C++/CLI.
 
Due to the unique architecture of the OpenWire platform, the components are implemented the same way in Managed .NET and native Windows (32 and 64 bit) environments. The code to control a component from VB.NET, C++/CLI, C#, and J#, Visual C++ MFC, Delphi, and C++ Builder is almost identical. This allows the developers to migrate and share code between the different environments thus significantly improving the productivity.
 
OpenWire Libraries: for fast, complex data stream processing with almost zero lines of code!
Delphi Prism RAD Studio XE8 Delphi XE8 C++ Builder XE8 RAD Studio 10 Seattle Delphi 10 Seattle C++ Builder 10 Seattle

Audio Filters

ALAudioToReal ALAudioToReal Converts Wave Audio Data Buffers into Real Data Buffers
ALGenericFilter ALGenericFilter User defined filter for Audio data

Audio generators

ALGenericGen ALGenericGen User defined generator for Audio data

Audio output components

ALAudioOut ALAudioOut Sends audio data to an audio output device
ALWaveLogger ALWaveLogger Records the audio to Wave file.

Audio source components

ALAudioIn ALAudioIn Captures audio from an audio input device.

Converters

ALAudioToReal ALAudioToReal Converts Wave Audio Data Buffers into Real Data Buffers
SLPair SLPair Pairs multiple data buffers together

Custom Filters

SLGenericReal SLGenericReal User defined filter for Real data
SLGenericFilter SLGenericFilter User defined filter for Binary data
SLGenericRealMatrix SLGenericRealMatrix User defined generator for Real matrix data

DirectShow Audio output components

ALDSAudioOut ALDSAudioOut Sends audio data to an audio output device
ALDSAudioLogger ALDSAudioLogger Records the audio to Audio file using DirectShow.

DirectShow Audio source components

ALDSAudioIn ALDSAudioIn Captures audio from an audio input device using DirectShow.

Displays

MLDSGraphView MLDSGraphView DirectShow graph display

Generic Filters

SLGenericReal SLGenericReal User defined filter for Real data
SLGenericFilter SLGenericFilter User defined filter for Binary data
SLGenericRealMatrix SLGenericRealMatrix User defined generator for Real matrix data

Generic Generators

SLGenericGen SLGenericGen User defined generator for Binary data
SLGenericRealGen SLGenericRealGen User defined generator for Real data

Other

ALWavePlayer ALWavePlayer Plays audio from Wave file.
ALDSAudioPlayer ALDSAudioPlayer Plays audio from Audio file using DirectShow.

Signal Filters

SLGenericReal SLGenericReal User defined filter for Real data
SLGenericFilter SLGenericFilter User defined filter for Binary data
SLGenericRealMatrix SLGenericRealMatrix User defined generator for Real matrix data

Signal Generators

SLGenericGen SLGenericGen User defined generator for Binary data
SLGenericRealGen SLGenericRealGen User defined generator for Real data

BasicAudio: What's New

New in Version 7.8.0.0 (released on 2016-05-03)

  • Added RAD Studio 10.1 Berlin support
  • Removed the old .NET 2.0 Assemblies
  • Added Visual Live Binding property editors
  • Added Reset to Default property editors
  • Added Enum property editors
  • Added Class events property editors
  • Added Multi-Event property editors
  • Added Make/Split Structure components
  • Added option to Enable the processing engines
  • Introduced MAC support for some of the components when compiling with source code

New in Version 7.7.0.0 (released on 2015-10-28)

  • Added 10 Seattle support
  • Added support for VS2015
  • Added TOWBoolToIntFormatConverter
  • Improved threading support
  • Improved OpenWire Editor
  • Clock pins changed to MiltiSink
  • Improved Design Time Editors
  • Improved JSON support
  • Improved collections
  • Added more Live Binding types
  • Added support for hosting OpenWire Studio projects
  • Added serialization support in the buffers

New in Version 7.6.0.0 (released on 2015-04-17)

  • Added TTLGenericFilter
  • Added more visual live binding types
  • Timestamps interfaced
  • Significantly improved property Delphi editors

New in Version 7.5.1.0 (released on 2014-12-20)

  • Improved .NET support
  • Enchanced OpenWire Editor
  • Added more visual live bindings
  • Improved TALDSAudioModes support for the TALDSAudioIn

New in Version 7.5.0.0 (released on 2014-11-18)

  • Includes the free Mitov.Runtime
  • Added XE7 support
     

New in Version 7.0.0.0 (released on 2014-04-15)

  • XE5 and XE6 support
  • Significantly enhanced OpenWire Editor
  • Improved Property and component editors
  • Improved FireMonkey support
  • Performance improvements
  • Added TLPProcessingManager component
  • Added TTLSynchronize component
  • Added support for DB signal data binding
  • Added a number of new data bindings
  • Added support for VCL DB Components visual live binding

New in Version 6.0 (released on 2013-06-12)

  • Added support for Delphi / C++ Builder / RAD Studio XE4
  • The OpenWire Editor and Visual Live Binding are now included in the install
  • Added all the TimingLab Basic component
  • Improved Firemonkey support
  • Significantly improved threading model and performance
  • Significant code reduction due to upgrade to the latest language features such as generics, anonymous methods, and attributes
  • New design time API and functionality
  • Better integration with the OpenWire Editor including inplace editors in the OpenWire view
  • Discontinued support for Delphi and C++ Builder versions older than XE2 due to the lack of support for the latest language features in them
  • Redesigned DirectShow support
  • Improved .NET memory management
  • Improved .NET design time integration
  • Improved OpenWire Editor .NET integration

New in Version 5.0.3.1 (released on 2012-10-20)

  • Fixed a bug when populating existing buffers in .NET generic filters

New in Version 5.0.3 (released on 2012-10-10)

 

  • Added support for Delphi / C++ Builder / RAD Studio XE3
  • Added support for Visual Studio 2012
  • Improved Firemonkey support
  • Fixed memory leak for .NET generic filters

New in Version 5.0.2 (released on 2012-04-16)

 

  • Added FireMonkey support.
  • Added 64 bit support for VCL, FireMonkey, and .NET
  • All .NET assemblies are now managed assemblies.
  • The .NET assemblies are reduced by half combining low level and high level assemblies, and simplifying deployment.
  • All .NET assemblies now contain the necessary 32 and 64 bit BPLs and DLLs internally simplifying the deployment.
  • The .NET Visual C++ redistributables are no longer needed.
  • Added access to IBaseFilter in the DirectShow audio capture component.

New in Version 5.0.1 (released on 2011-10-18)

  • The managed assemblies are now rewritten in C# for better .NET 4.0 compatibility.
  • Added support for .NET 4.0 and .NET 3.5 “Client Profile”.
  • Significantly improved .NET type converters.
  • Significantly optimized component loading performance in .NET.
  • Major improvements in the .NET property editors.
  • Small improvements in the Unicode support for VC++.
  • Improved VisualStudio 2010 .NET support.
  • .NET assemblies have been renamed to better match the Microsoft guidelines.
  • Added .NET 4.0 assemblies.

New in Version 5.0 (released on 2011-09-05)

  • Added Delphi XE and XE2 support.
  • Added ASF player attributes.
  • Significantly improved multithreading model adapted for multicore systems, with advanced relaxed interlocking, and with optional per-component, dedicated threads.

New in Version 4.5

  • Added Visual Studio 2010 support.
  • Added TMLDSGraphView component.
  • Added TSLGenericRealMatrix component.
  • Added SLGenericRealValue and TSLGenericRealValueGen components.
  • Improved DirectShow support.
  • Improved multithreading locks.
  • Improved RAD Studio 2010 buffer debugger visualizes.

New in Version 4.3.1

  • Updated install.

New in Version 4.3

  • Added RAD Studio 2010 support.

New in Version 4.0.1

  • Improved installs.
( Click to view Larger images. )
These demos are executable after downloading.
Also see:   Demo source code downloads

BasicAudio Examples

BasicAudio IDE demo BasicAudio IDE demo

BasicAudio: Frequently Asked Questions

Q: Does BasicAudio support the format of my Audio Files?
A: BasicAudio supports both Win32 API and DirectShow technologies. Win32 API will allow you to play only Wave files. If you decide to use DirectShow BasicAudio will use any DirectShow filter available on your system. If you have a DirectShow filter for a particular video format BasicAudio will recognize the format and use the proper filter. This means that BasicAudio is capable of using any format available today. If you have a file that you can’t play in BasicAudio, it means that you probably don’t have the proper DirectShow filter. Please search the web and download the filter needed for the particular format.
Q: I can’t play my video file! What is wrong?
A: In order to play format other then basic Wave you must use the DirectShow TVLDSAudioPlayer component. If you still can’t play the file, please check if you have installed a DirectShow codec for the file format. BasicAudio needs a codec available in the system in order to decode the file. A huge selection of codecs is available on the WEB.
Q: Do I have to purchase BasicAudio?
A: BasicAudio is free for non commercial purposes. This means that you can use it for personal pleasure, hobby, or evaluation purposes. If you are student you can also use it for free for your educational needs including school projects. If you are a tutor at present you also can use it for free for your classes. However in the near future a low cost tutor license will be available, and you will have to purchase it. Your students however will not need license to use the product at class.
Q: Is BasicAudio multithreading? Will it stop streaming while I move the window with the mouse?
A: Yes. BasicAudio is fully multithreaded and will not stop streaming while the main thread is busy.
Q: Does BasicAudio support DirectShow?
A: Yes. BasicAudio supports DirectShow 8.1 or higher.
Q: What version of DirectShow I need to run BasicAudio?
A: BasicAudio supports DirectShow 8.1 or higher.
Q: Can I capture and save audio sample out of the audio stream?
A: Yes. Use the TALGenericFilter to obtain the sample. Check the CustomFiltersDemo example in the demos directory.
Q: Can I create a audio on the fly?
A: Yes. Use the TALGenericFilter to generate the buffers. Check the “Quick Start” manual for more information.
Q: Can I process the audio faster than the normal audio speed.
A: Yes. Check the “Quick Start” manual for more information.
Q: I want to copy and paste parts of the audio a new file. Can BasicAudio do that?
A: Yes. BasicAudio uses DirectShow to play and record files. Many formats do not allow easy positioning and can’t be used with DirectShow Editing Services. BasicAudio offers a different approach. It allows you to play even non seek enabled file to a specific position and copy a portion of the file into a new one. Check the “Quick Start” manual for more information.
Q: Can I play audio files from a Web URL?
A: Yes. You can use the TALDSAudioPlayer to play files as well as any audio URL from the web.
Q: I want to use BasicAudio. Do I have to install DirectShow?
A: DirectShow is not required on your system if you are not planning to write application using the DirectShow components of the package.

BasicAudio Installers

Firemonkey and VCL Installer: Basic Audio 7.8.2.0 VCL and FireMonkey 32 & 64 bit support for XE8 to 10.1 Berlin
Updated on 2016-06-06, downloaded 393 times.
Firemonkey and VCL Installer: Basic Audio 7.7.0.0 VCL and FireMonkey 32 & 64 bit support for XE7 to 10 Seattle
Updated on 2015-10-28, downloaded 348 times.
Firemonkey and VCL Installer: Basic Audio 7.6.1.0 VCL and FireMonkey 32 & 64 bit support for XE6 to XE8
Updated on 2015-06-11, downloaded 428 times.
Firemonkey and VCL Installer: Basic Audio 7.5.0.0 VCL and FireMonkey 32 & 64 bit support for XE4 to XE7
Updated on 2014-11-18, downloaded 513 times.
Firemonkey and VCL Installer: BasicAudio 7.0.0.0 VCL and FireMonkey 32 & 64 bit support for XE3 to XE6
Updated on 2014-04-22, downloaded 685 times.
Firemonkey and VCL Installer: BasicAudio 6.0.0 VCL and FireMonkey (Windows only) 32 and 64 bit support for XE2 to XE4
Updated on 2013-06-12, downloaded 565 times.
Firemonkey and VCL Installer: BasicAudio 5.0.3 VCL and FireMonkey for XE2 Update4 Hotfix1
Updated on 2012-10-13, downloaded 660 times.
Firemonkey and VCL Installer: Legacy BasicAudio 5.0.3 VCL and FireMonkey (Windows only) 32 and 64 bit support for 2010 to XE
Updated on 2012-10-10, downloaded 1512 times.
Firemonkey and VCL Installer: BasicAudio 5.0.1 for Delphi/C++ Builder 5 to 2009
Updated on 2011-10-18, downloaded 6359 times.
Visual C++ Installer: BasicAudio 5.0.3 for Visual C++ MFC
Updated on 2012-10-10, downloaded 1892 times.
.NET Installer: BasicAudio 7.8.2.0 for Microsoft .NET 4.0 (4.5 and 4.6 compatible)
Updated on 2016-06-06, downloaded 3657 times.


Demos

These demos are executable after downloading.   Also see: Demo source code downloads
Basic Audio Recording demo

Demonstrates basic audio recording

Simple Audio Player demo

Demonstrates a simple wav file player

 

The libraries are licensed per developer, and there are no royalties required. Once you have purchased a developer license, you are free to distribute your final product without the need to pay any royalties or other fees as long as you comply with the following license agreement:
 
 
LICENSE - AGREEMENT
 
Users of the LabPacks Component Pack(Software) must accept these terms of license.
 
If you refuse to accept the terms of license, you may not use this software, and you have the right to return it within 30 days of the purchase date, and to receive your money back.
 
For your convenience a copy of this license agreement will be stored on your system during the installation.
 
This license grants you the following rights:
 
You have a non exclusive license to the Software. The Title and all intangible rights to the Software are the property of Mitov Software .  
 
You may install and use one copy of the Software per computer assuming only one and the same person will use the Software on all of the computers. You may distribute any application that includes Software without any additional royalties beyond your initial license registration fee.
 
You can also create a reasonable set of copies of the product on different types of media, such as CD Rom or Type Backup, as far as those copies are used only for your own back up protection.
 
Description of the limitations. 
 
You may not reverse engineer, decompile, or disassemble the Software.
 
The Software is licensed as a single product. You may not rent or lease the Software. You must treat the Software like any other copyrighted material except that you may either (a) a reasonable amount of copies of the Software solely for backup or archival purposes, or (b) install the Software multiple computers provided you keep the original solely for backup or archival purposes and only a single developer will use all of the copies.
 
You may not separate Delphi and C++ Builder components from this Software.
Each developer must have a valid license for the Software.
 
You may not create a competing component product using this Software.
 
Additional restriction to Delphi-VCL and C++ Builder components: 
 
You may not distribute the Delphi-VCL components in a DCU (Delphi Compiled Unit) format. You can distribute the component only as a part of your executable or dynamic link library program in a compiled form.
 
You may not distribute the C++ Builder components in OBJ format. You can distribute the component only as a part of your executable or dynamic link library program in a compiled form.
 
 
Mitov Software grants a limited warranty with these restrictions:
 
THE SOFTWARE IS SUPPLIED AS IT IS. MITOV SOFTWARE AND ITS SUPPLIERS DISCLAIM ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, WITH REGARD TO THE SOFTWARE. NO LIABILITY FOR CONSEQUENTIAL DAMAGES. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT SHALL MITOV SOFTWARE OR ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, INDIRECT, OR CONSEQUENTIAL DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION, OR ANY OTHER PECUNIARY LOSS) ARISING OUT OF THE USE OF OR INABILITY TO USE THE SOFTWARE.

News

May 4, 2016more...

10.1 Berlin Support in Latest Release

October 28, 2015more...

10 Seattle Support in Latest Release

July 3, 2015more...

OpenWire Studio Beta5

February 13, 2015more...

OpenWire Studio Beta4

December 20, 2014more...

7.5.1.0 Release for .NET

November 19, 2014more...

Latest XE7, .NET Releases & New Mitov Runtime

April 15, 2014more...

NEW! XE6 Components Release with new Android Support

June 12, 2013more...

NEW RELEASE: Version 6.0 of our Component Librarys -- includes OpenWire Editor

June 7, 2013more...

NEW! OpenWire Studio version beta 1 is officially released.


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