Class SLScope.TSLScopeMarker
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=== C# (.NET): === | === C# (.NET): === | ||
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− | '''public ref class''' | + | '''public ref class''' ScopeMarker : [[Class SLScope.TSLDisplayMarker|Mitov.PlotLab.DisplayMarker]] |
</code> | </code> | ||
== Summary == | == Summary == |
Latest revision as of 00:30, 26 June 2013
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Package: SignalLabScopePkg
Unit: SLScope
Inherits: TSLDisplayMarker
Syntax
Delphi:
type TSLScopeMarker = class( TSLDisplayMarker, ISLOptionalAxesDisplayCollectionItem )
C++ Builder:
class TSLScopeMarker : public TSLDisplayMarker
Visual C++ (MFC):
class CTSLScopeMarker : public CTSLDisplayMarker
C# (.NET):
public ref class ScopeMarker : Mitov.PlotLab.DisplayMarker
Summary
Scope display marker.
Description
Defines class for scope display markers.
Properties
Published
- XAxisIndex - Specifies the index of the X axis the element will be associated with.
- YAxisIndex - Specifies the index of the Y axis the element will be associated with.
Methods
Public
From TSLDisplayMarker
Properties
Published
- Position - Specifies the X and Y position of a marker.
Events
- OnMouseDown - Occurs when the user presses a mouse button with the mouse pointer over the marker.
- OnMouseUp - Occurs when the user releases a mouse button that was pressed with the mouse pointer over the marker.
- OnClick - Occurs when the user clicks the marker.
- OnDragged - Occurs when the marker has been dragged by the mouse.
From TSLBasicDisplayMarker
Methods
Public
- function HitTest(X : Integer; Y : Integer) : Boolean
- procedure Draw(ACanvas : TLPCanvas; DispRect : TRect; X : Integer; Y : Integer; APosition : Real; AValue : Real; Printing : Boolean)
- procedure DrawDrag(ACanvas : TLPCanvas; X : Integer; Y : Integer; APosition : Real; AValue : Real)
- procedure ClearDrawData()
From TSLDisplaySelectableCollectionItem
Methods
Public
- procedure MouseEnter()
- procedure MouseLeave()
- procedure MouseDown(Button : TMouseButton; Shift : TShiftState; X : Integer; Y : Integer; MouseInside : Boolean; var MouseHandled : Boolean)
- procedure MouseUp(Button : TMouseButton; Shift : TShiftState; X : Integer; Y : Integer; MouseInside : Boolean)
From TSLDisplayCollectionItem
Properties
Published
- Tag - Stores an general purpose integer value as part of an item