Class SLScope.TSLDisplayMarker
From Mitov Wiki Doc
This is a Beta Read Only version of this page. Please review and send recommendations to mitov@mitov.com. We will enable the editing as soon as we are happy with the overall Wiki site.
Package: SignalLabScopePkg
Unit: SLScope
Inherits: TSLBasicDisplayMarker
Contents |
Syntax
Delphi:
type TSLDisplayMarker = class( TSLBasicDisplayMarker )
C++ Builder:
class TSLDisplayMarker : public TSLBasicDisplayMarker
Visual C++ (MFC):
class CTSLDisplayMarker : public CTSLBasicDisplayMarker
C# (.NET):
public ref class DisplayMarker : Mitov.PlotLab.BasicDisplayMarker
Summary
Base class for scope and waterfall display markers.
Description
Base class for scope and waterfall display markers.
Properties
Published
- Position - Specifies the X and Y position of a marker.
Events
- OnMouseDown - Occurs when the user presses a mouse button with the mouse pointer over the marker.
- OnMouseUp - Occurs when the user releases a mouse button that was pressed with the mouse pointer over the marker.
- OnClick - Occurs when the user clicks the marker.
- OnDragged - Occurs when the marker has been dragged by the mouse.
From TSLBasicDisplayMarker
Methods
Public
- function HitTest(X : Integer; Y : Integer) : Boolean
- procedure Draw(ACanvas : TLPCanvas; DispRect : TRect; X : Integer; Y : Integer; APosition : Real; AValue : Real; Printing : Boolean)
- procedure DrawDrag(ACanvas : TLPCanvas; X : Integer; Y : Integer; APosition : Real; AValue : Real)
- procedure ClearDrawData()
From TSLDisplaySelectableCollectionItem
Methods
Public
- procedure MouseEnter()
- procedure MouseLeave()
- procedure MouseDown(Button : TMouseButton; Shift : TShiftState; X : Integer; Y : Integer; MouseInside : Boolean; var MouseHandled : Boolean)
- procedure MouseUp(Button : TMouseButton; Shift : TShiftState; X : Integer; Y : Integer; MouseInside : Boolean)
From TSLDisplayCollectionItem
Properties
Published
- Tag - Stores an general purpose integer value as part of an item