Class VLUniformNoise.TVLUniformNoise
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=== C# (.NET): === | === C# (.NET): === | ||
<code> | <code> | ||
− | '''public ref class''' | + | '''public ref class''' UniformNoise : [[Class VLBasicNoise.TVLBasicNoise|Mitov.VideoLab.BasicNoise]] |
</code> | </code> | ||
== Summary == | == Summary == |
Latest revision as of 00:30, 26 June 2013
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Package: VideoLabPkg
Unit: VLUniformNoise
Inherits: TVLBasicNoise
Syntax
Delphi:
type TVLUniformNoise = class( TVLBasicNoise )
C++ Builder:
class TVLUniformNoise : public TVLBasicNoise
Visual C++ (MFC):
class CTVLUniformNoise : public CTVLBasicNoise
C# (.NET):
public ref class UniformNoise : Mitov.VideoLab.BasicNoise
Summary
Adds Uniform Random noise to the image.
Description
Use this component to generate Uniform Random samples with uniform distribution and adds them to an image data.
If the inpt pin of this component is not connected, the component will work as video generator.
Diagram:
Example:
Original Image: | Uniform Noise: |
Properties
Published
- Low - Lower bound value for the generated values.
- High - Upper bound value for the generated values.
- Seed - Initial seed value for the pseudo-random number generation.
From TVLBasicNoise
Properties
Published
- BackgroundColor - Specifies the background color of the noise.
From TVLCommonROIGenFilter
Properties
Published
Methods
Public
From TVLCommonROIFilter
Properties
Published
From TVLCommonFilter
Properties
Public
Methods
Public
- procedure ProcessFrame(Image : IVLImageBuffer)
- procedure ProcessFrame(InImage : IVLImageBuffer; var OutImage : IVLImageBuffer)
- procedure ProcessBitmap(InBitmap : TBitmap; OutBitmap : TBitmap)